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Old Dec 29, 2006, 09:44 PM // 21:44   #1
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Default Battle mage?

A very dark robed figure, almost like a necromancer but a mess load cooler.
Battle mages should have some type of sword (call it a blade, maybe?) and have skills similar to fire magic/blood magic.

I can't elaborate much, you guys can ask questions if you want. It runs better in my own head and I can answer anything.
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Old Dec 29, 2006, 09:56 PM // 21:56   #2
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sounds like a dervish to me
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Old Dec 30, 2006, 03:58 AM // 03:58   #3
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Not really. Maybe the robes, but their entire body is covered. Even the female is barely revealed. Think along the lines of those robes on KH2.

It's nothing like the dervish, perhaps the robes thing threw you off.
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Old Dec 30, 2006, 05:59 AM // 05:59   #4
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yawn its an ele
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Old Dec 30, 2006, 06:13 AM // 06:13   #5
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Heres a question: What makes it unique from elementalists and necromancers?
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Old Dec 30, 2006, 09:02 AM // 09:02   #6
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Here's a question, where's your example skills?
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Old Dec 30, 2006, 10:31 AM // 10:31   #7
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Here's a question: Will we get a legitimate and descriptive answer?

Don't post if the answer is a resounding, "No."
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Old Dec 30, 2006, 10:38 AM // 10:38   #8
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Elder Scrools FTW lol, you got your idea from there.
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Old Dec 31, 2006, 03:14 PM // 15:14   #9
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Quote:
Originally Posted by Kai Nui
Heres a question: What makes it unique from elementalists and necromancers?
Because it's not exactly fire magic, since it's more acidic and comes from more chaotic origins. Not just the element of fire.
His "death" magic is more like "insanity" magic, going into the enemies mind and screwin it up before he cuts an arm of with is sword. (It's not like a mesmer, as the mesmer simply makes other enemies hurt themselves. The Bm would hurt them while their mind is weakened)

Quote:
Here's a question, where's your example skills?
Circle of flame, He slams fist down and does the acidic fire damage to all foes around him, it's a very quick spell and very hard to interrupt or counter.

Flame whip. 2-3 second cast rate, makes a whip that hits 3 targets for 35% of their current health. (If that's too much, it can always be lowered.)

Hallucination. Makes target foe see targets that aren't really there (to other players it would look like they were attacking air.)

Quote:
Here's a question: Will we get a legitimate and descriptive answer?

Don't post if the answer is a resounding, "No."
Sorry if the first post was vague. Like I said, It works better in my head and wasn't sure how to write it down. I'm more question-based.
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Old Dec 31, 2006, 08:16 PM // 20:16   #10
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Circle of Flame=Inferno

This is basically an ele with a sword. C'mon it's really not very unique at all. I can't see how it's going to work differently than any other class out there at all.
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Old Dec 31, 2006, 11:12 PM // 23:12   #11
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Flame whip deals 35% of their total health? So in other words you have 3 of these guys and a monk to spike not one but maybe even 3 people for 115% of their total life? GG...

better start explaining outside of your head otherwise I don't see this becoming much of anything other than a dead thread.
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Old Jan 01, 2007, 02:55 AM // 02:55   #12
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I already made a battlemage class... didn't get many responses for it... try searching first and if you see something you like, try adding to it or making suggestions for someone elses class.
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Old Jan 01, 2007, 03:57 AM // 03:57   #13
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You're not reading. It's not exactly elemental fire, it's more demonic/acidic fire that comes from more chaotic origins. While elementalists are warriors, the Battlemage would be the demons.
And the 35% thing hits for their CURRENT health, not their TOTAL health. There's no way to possibly kill with flame whip but it does still hurt.

However, dead thread indeed. It's really an awesome concept, but I lack the descriptive skills to explain more.
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